I don't think you ever lose the knight.Ģ) City walls don't protect you from barbarian attacks. However, a stronger knight can be activated (with a wheat i believe) to move your weaker knight to a different settlement/city you own. I know that knights can be placed at intersections in order to block other players from building roads. Wow I have not played Catan: Cities and Knights in over 2 years, but I'll try to answer what I can.ġ) I am a little hazy on the specifics on knights.
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New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Platform – Catan Universe + Discord ( discord.Top Games of the Decade Game of the Week: Tiny Towns AMA Schedule Monthly Bazaarįlair icons are BoardGameGeek microbadges and are used with permission. If not, the player(s) with the fewest knights each have a city downgraded to a settlement. If the island is successfully defended, the player(s) with the most knights are rewarded. These knights can be used to claim certain intersections and move the Robber (taking the place of Soldier cards), but are also used to defend the island from periodic barbarian attacks. (Some cards are balanced better as well – the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.)įinally, players can also build knights on the island along their network of roads. These cards are similar to the development cards in the base game, but with a wider range of effects. Building more improvements will increase these chances, but cards cannot be bought directly in any way. Building city improvements gives players a chance to draw these cards with every roll of the dice.
Second, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. (To make commodities easier to obtain, each player starts the game with 1 city and 1 settlement on the board.) These commodities allow players to build city improvements that confer various advantages and eventually points. Cities that would normally produce two of one of those resources instead produce 1 resource and 1 of the corresponding commodity. The game changes the base game in three main ways:įirst, there are 3 new commodities in the game, distinct from resources – paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively. Players must now defend their cities from the barbarians but you’ll have the new knights units to help you to do this. Cities & Knights adds several new aspects to Catan to create a more tactically complex game.